Procedurally cut with knife for UV seams in Houdini
Procedurally cut with knife for UV seams
cut through whole geometry
add knife node output groups -> check clipped edges
limit cut length:
instead of knife (clip) use polyscalpel: add polyscalpel node and a grid move the grid where the cut should be and feed into 2nd input, this creates the cut edge group source geo type: polygon surfaces cutting geo type: polygon surfaces groups output -> check cut edge group use the groups as seams in UV flatten for fast proceducal UVs
Veröffentlicht:
11.2024