Project a point (or object) onto a mesh in Houdini
Project a point (or object) onto a mesh
add a mesh
add a point
take a point from a line or use add node or create a point in the center of object with extract centroid node
projecting the point
add ray node feed point into first input and mesh into 2nd direction from: vector ray direction -> right click -> delete channels ray direction: 0 1 0
create normal for the point
add normal node (below mesh) add normals to: points add another +ray node feed point into first input and normal/mesh into 2nd method: minimum distance check import attributes from hits point attributes: N (then continue with copy to points to project an object onto the mesh or a boolean)