Vdb morphing, morph or blend 2 objects in Houdini



Vdb morphing, morph or blend 2 objects

(this works for ALL shapes, geo can have different polycount, it's recommended to morph bigger object into smaller one) add rubbertoy testgeo add vdb from polygons check fill interiour add pighead testgeo add vdb from polygons check fill interiour add vdb morph sdf timestep: 0 - 20 add file cache node

node graph

┌──────────────────────────┐ ┌──────────────────────────┐ │ testgeo rubbertoy │ │ testgeo pighead │ └───────────┬──────────────┘ └─────────────┬────────────┘ │ │ ┌───────────┴─────────────┐ ┌────────────┴────────────┐ │ vdb from polygons │ │ vdb from polygons │ └───────────┬─────────────┘ └────────────┬────────────┘ │ │ └──────────┐ ┌───────────────┘ │ │ ┌───┴──────┴───────┴───┐ │ vdb morph sdf │ └──────────┬───────────┘ │ ┌─────────┴──────────┐ │ file cache │ └────────────────────┘

src

https://www.youtube.com/watch?v=RUxxDc8LM_8 https://www.rendorama.com/houdini-tips/blending-and-morphing-of-geometry-meshes/



Veröffentlicht: 06.2026