Vdb morphing, morph or blend 2 objects in Houdini
Vdb morphing, morph or blend 2 objects
(this works for ALL shapes, geo can have different polycount, it's recommended to morph bigger object into smaller one) add rubbertoy testgeo add vdb from polygons check fill interiour add pighead testgeo add vdb from polygons check fill interiour add vdb morph sdf timestep: 0 - 20 add file cache node
node graph
┌──────────────────────────┐ ┌──────────────────────────┐ │ testgeo rubbertoy │ │ testgeo pighead │ └───────────┬──────────────┘ └─────────────┬────────────┘ │ │ ┌───────────┴─────────────┐ ┌────────────┴────────────┐ │ vdb from polygons │ │ vdb from polygons │ └───────────┬─────────────┘ └────────────┬────────────┘ │ │ └──────────┐ ┌───────────────┘ │ │ ┌───┴──────┴───────┴───┐ │ vdb morph sdf │ └──────────┬───────────┘ │ ┌─────────┴──────────┐ │ file cache │ └────────────────────┘
src
https://www.youtube.com/watch?v=RUxxDc8LM_8 https://www.rendorama.com/houdini-tips/blending-and-morphing-of-geometry-meshes/