Keep attributes and edges while remeshing in Houdini



Keep attributes and edges while remeshing

this workflow keeps divisions and attributes of a grid while remeshing it for simulations add some testgeo (i.e. grid) add attribute wrangle node run over: primitives VEXpression: i@primId = @primnum; add group node group type: edges add remesh node hard edges group: group1 add group from attribute boundary attributes: primId



Published: October, 2025