Procedurally cut with knife for UV seams in Houdini



Procedurally cut with knife for UV seams

cut through whole geometry

add knife node output groups -> check clipped edges

limit cut length:

instead of knife (clip) use polyscalpel: add polyscalpel node and a grid move the grid where the cut should be and feed into 2nd input, this creates the cut edge group source geo type: polygon surfaces cutting geo type: polygon surfaces groups output -> check cut edge group use the groups as seams in UV flatten for fast proceducal UVs

procedurally cut 5 times

add laps polyslice number of slices: 5 check set to BBox



Published: November, 2024