(based on distance) add a sphere move it slightly up add color node change …
group type: points check basegroup base group: @i=0 @i>0 (no spaces!)
(bulges center, add fuse and facet node, if organic geometry) add group node group …
add box node size: 2 4 6 add measure node measure: perimeter / length …
this workflow keeps divisions and attributes of a grid while remeshing it for simulations …
add sop import node and dive inside inside add grid node orientation: XY plane …