Importing OBJ/FBX with groups in Houdini




Importing OBJ/FBX with groups

add partition node rule: $NAME (this creates groups of attr. name) add clean node check remove unused points (uncheck all else...) add color node group: geoname* (to get geoname01 geoname02 geoname03 usw.) use inspect tool to find groups and color them enable it on magnifier icon on left side of 3d viewport be sure so enter geometry mode, hit S key or it won't show up



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Veröffentlicht: 08.2021