Bake AO map in Houdini

Bake AO map

(bake AO map, ambient occlusion, baking texture map) create grid and assign UVs (uv flatten) add shadow matte material to grid in out/ create bake texture node resolution: pick one of presets!! (or else there will be weird lines!!) UV object 1: set the grid object High Res Object: set the main geo node Output picture: $HIP/render/AO_map.png baking tab -> uncheck Disable Lighting/Emission click Render to Disk


Published: August, 2020