Falling fluid in Houdini




Falling fluid

add box click particle fluids tab -> FLIP fluid from object go into autodopNetwork add popwind node and add it to second input of flipsolver wind velocity: 0 2 0 amplitude: 1 add pop axis node and add it to second input of flipsolver speed tab orbit: 3 lift: 3 suction: 1 add merge node before the flipsolver to use wind AND axis tool



Published: August, 2020