setup project in houdini – 20fps/100 frames project in houdini ( 50ms webp ) …
import geo… add polyfill or polycap to close holes fill mode: try different options …
(non-commercial = apprentice to hiplc = indie) first sign in with orbolt acc, then: …
export add ROB alembic Output node then click Render to Disk button then just …
add fbx output node
on file node -> import geometry OBJ filenode -> crtl click on LOCK …
last node (maybe create NULL node) -> right click save -> export as IGES/OBJ/DXF …
python script node # create webp version from png subprocess.call( [“cwebp”, “-q”, “90”, oldfilename, …
pngquant –force –speed 1 –quality 90 file-in.png -o out.png python script node import subprocess …
enter IMG context add file node to read a texture add mono node (to …
loading USD files: change from obj to stage context (dropdown) add sublayer node file: …
(add some geo, then switch to /stage context) add scene import nodes (geo and …
shotcuts shift z zoom out and fit timeline click mousewheel pan timeline alt mousewheel …
transparent PNGs already have an alpha applied to C channel to get the same …