Basic compositing in Houdini



Basic compositing

view -> composite view img network

nodes

add file node start with premultiply (to clean seams) ... color nodes .... add contrast node another premultiply node after color corrections add convert node 16bit add ROP_comp node at the end (for rendering img) ev. following nodes: comp nodes composite (like merge down) (ev add over node to combine with another image tree = merge node) inkludes over nodes, multiply usw convert node (to get into rgb colorspace) brightness contrast noise font color (for solid bg) layer transform

src

http://www.sidefx.com/docs/houdini/nodes/cop2/index.html https://lesterbanks.com/2012/06/introduction-to-houdinis-built-in-compositor/ https://lesterbanks.com/2012/06/introduction-to-houdinis-built-in-compositor/ https://www.sidefx.com/tutorials/category/compositing/



Veröffentlicht: 08.2019