Toothpaste cutter in Houdini
Toothpaste cutter
add groundplane (collisions tab) add cutter object collisions tab -> static add tube, select it particle fluids tab -> flip fluid from object particle fluids tab -> make viscous then select fluid tube in viewport
to visualize in viewport
flipfluidObject -> guides tab -> visualization enable surface
or
go to [generated] fluidObject and enable RENDER node at the end (this switch from DOP visualization data to mesh)
fine tuning
DOPnetwork -> flipfluidobject Particle separation: 0.03
turn emitter on/off
Source Volume -> Activation: $FF<190
Veröffentlicht:
08.2020