in obj context, add top network add wedge node wedge count: 100 add attribute: …
in IMG context create HSV node (before ROP output node) right click on hueshift …
add simple mesh add circle node type: polygon divisions: 24 open arc arc angles …
first set up imagemagick (mac) in terminal (remove old installation and avoid paths errors …
in karma shader add mtlx texture coordinates node signature: vector 2 add usd …