Houdini Tips for: mantra

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NVIDIA Denoiser

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Create volumetric lights in mantra

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Remove hdr bg shine through bottle

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Wine material

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Render glass/water, nested dielectrics

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Custom mantra shaders

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Basic lights

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Render settings for glass/gold (mantra)

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Add camera

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Area lights

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Geometry lights

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Adding HDR / environment light

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Adding a portal light

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Add a backdrop + studio lights

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Hollywood portrait lighting

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Shadows exclude object

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Focus and f/stop

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Depth of field

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Render snapshots

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Basic mantra render settings

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Render region

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See reflections/diffuse channels separated

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Alpha channel

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Custom shadow catcher in mantra

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Render queue

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Exclude objects in render

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Basic mantra rendering settings