Redshift displacement maps / height maps in Houdini

Redshift displacement maps / height maps

(remember UVs and enough subdivisions!) obj level -> redshift tab -> tesselation enable tesselation enable displacement then go to shop context and create rs network (vopnet) (mat context gives error in ROP) add displacement node connect to displacement channel add rs noise node and connect to the new displacement node


add img or comp network and add noise there then add a texture node before displacement node use a texture from IMG/COMP context with: op:/img/img1/vopcop2gen1

Veröffentlicht: 08.2020