in MAT context, add RS Material builder add RS Material node at beginning add …
add 2 rs material nodes, gold (font) and plastic (bg) add rs material blender …
add rsmaterial builder node add 2 rsmaterial nodes then add rsmaterial blender node blend …
create/import a material in alchemist take some photos and import in alchemist or load …
backlighting weight: 2 reflection samples: 256 sub-surface samples 64 overall tab set all colours …
add a color node and set a color add point wrangle node v@emitcolor = …
in materials add principled shader add UVcoords node add constant node constant type: 3 …
add principled shader IOR: 1.333 transparency settings transparency: 1 transp. color: 1 1 0.825 …
textures tab -> base color: select tex for base color tint intensity: 1 (= …
in mat network, add fresnel node (next to pricicled shader mat) then connect it …
in /mat context add Karma Material Builder node and dive inside delete the mtlxsurface …
go to /mat context add karma material builder node and dive inside delete input …
workflow using two renderings this simple workflow creates two renderings, color and shadow …
in karma shader add mtlx texture coordinates node signature: vector 2 add usd …
go to img context, or add COP network add file import node and load …
creating geo with tiling (repeatable pattern) add a geo node, name it lowres and …
add karma material builder node and dive inside add mtlx ambient occlusion node (to …
with attribute from map add a grid add attribute from map node texture …
shortcuts mouse wheel zoom in/out middle mouse button drag canvas tab type node name …