Houdini Tips for: uvs

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Setup UV viewport and visualizer

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UV flatten, creating seams

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UV flatten, UVs with preexisting or random seams

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Display redshift material preview in viewport

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Add radial gradient in principled shader

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Quick UV mapping

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Adjusting UVs workflow

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Using noise in IMG/COMP context

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Simple UVs

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Transform or rotate texture map or UVs

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Create geometry from texture/color

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Color gradient and HSV color corrections with Cd attribute