split screen space 5 for UV viewport right click Visualization icon (bottom right …
(setup UV sample scene) (setup UV viewport and visualizer) add attribute delete node vertex …
(setup UV sample scene) (setup UV viewport and visualizer) add autoUV node from sidefx …
add RS Material builder inside add a RS Material and TextureSampler connect them to …
in materials add principled shader add UVcoords node add constant node constant type: 3 …
add UV texture node or autoUV (gamedev) node (space 5, to go …
add UV unwrap/texture/flatten/project node add UV quickshade node then split 3d viewport (Attention, use …
add vopcop2generator node add float to vec node connect X,Y with fval1,fval2 add unified …
add cylinder go into cylinder with i add UV texture node or autoUV …
in karma shader add mtlx texture coordinates node signature: vector 2 add usd …
with attribute from map add a grid add attribute from map node texture …
add some test geo creating color gradients add attribute adjust color node pattern type: …